#pragma once
#include "Game.h"
#include "Ball.h"
class LanternGame : public Game
{
private:
	std::vector<std::shared_ptr<Ball>> balls;
public:
	LanternGame(void);
	~LanternGame(void);

	void draw(void);

	void mousePressed(sf::Vector2f);

	void performLogic(void);

};

